Penance
HolyChannels 4 bolts over 1.4 sec: heals an ally for 69 each, or deals 15 Holy damage each to an enemy.
Damage heals allies with Atonement for 90% of the damage dealt.
Shield and Purify your allies to give them Atonement. Then Penance and Smite heal them through your damage.
Shield and Purify apply Atonement (10 sec): Atoned allies heal for 90% of Penance and 150% of Smite damage.
Shielded allies (5.2 sec): your Penance on them heals 38% more, channels 15% faster.
At 40% health you get a 55 absorb for 3.5 sec. Once every 22 sec.
Direct heals echo 36% (shields 34%) to the lowest other ally below 88% health.
Hover or tap a spell for its in-game tooltip. Default keybinds.
Channels 4 bolts over 1.4 sec: heals an ally for 69 each, or deals 15 Holy damage each to an enemy.
Damage heals allies with Atonement for 90% of the damage dealt.
Shields an ally, absorbing 176 damage for 4.5 sec, and applies Atonement for 10 sec.
Fears enemies within 8 yd for 3.6 sec and increases your movement speed by 18%.
Deals 26 Holy damage.
Heals allies with Atonement for 150% of the damage dealt.
Removes magic effects from an ally, heals them for 68 and shields them for 48.
Does not remove physical slows.
Applies Atonement to all allies in range and extends existing Atonements by 6 sec. Atonement healing increased by 40% for 10 sec.
Off the global cooldown.
Heals you for 185 and reduces damage taken by 15% for 4 sec.
Usable while stunned.
Increases movement speed by 72% for 2.8 sec.
Removes all stuns, roots, slows, Polymorph, Fear, Blind, Gouge and Cyclone effects. Only usable while crowd-controlled.
One pick per row, or leave a row on the stock kit.
Pull an ally to you, even if they're rooted.
Pulls your selected ally (or the one nearest your cursor) to you, even if they're rooted.
You don't get a speed boost. 16 sec cooldown (was 13.6).
Pull a partner out of a stun chain or away from a kill.
Increases movement speed by 72% for 2.8 sec.
Talent: Leap of Faith — Pull an ally to you
Purify on an enemy silences them for 3 seconds.
Purify with an enemy selected silences them for 3 sec and stops their cast.
Silencing puts Purify on a 20 sec cooldown and doesn't cleanse anything.
Silence their healer for a kill, or a caster before their burst.
Removes magic effects from an ally, heals them for 68 and shields them for 48.
Does not remove physical slows.
Talent: Silence — Purify silences enemies
Psychic Scream roots everyone around you for 4 seconds instead.
Roots every enemy around you for 4 sec. Damage doesn't break it.
No fear, so enemies can still cast and attack.
Lock two melee in place while your team keeps hitting them.
Fears enemies within 8 yd for 0 sec and increases your movement speed by 18%.
Talent: Void Tendrils — Scream roots instead
A Shield right after Penance absorbs more.
Power Word: Shield cast within 6 sec of a Penance absorbs 30% more.
Penance cooldown 3.4 sec (was 3).
Penance, then Shield, when the go lands.
Shields an ally, absorbing 176 damage for 4.5 sec, and applies Atonement for 10 sec.
Talent: Rapture — Shield after Penance is bigger
Smite casts much faster for a little less damage.
Smite cast time 1.1 sec (was 1.5).
Smite deals 27 damage (was 30).
More Smites in a go; Atonement keeps healing.
Deals 23 Holy damage.
Heals allies with Atonement for 150% of the damage dealt.
Talent: Holy Haste — Faster Smite
Damaging Penance bolts reduce the target's healing taken.
Damaging Penance bolts reduce healing taken by 15% for 4 sec (strongest healing reduction applies, no stacking).
Penance cooldown 3.6 sec (was 3).
Penance the kill target during your go.
Channels 4 bolts over 1.4 sec: heals an ally for 69 each, or deals 15 Holy damage each to an enemy.
Damage heals allies with Atonement for 90% of the damage dealt.
Talent: Contrition — Penance cuts healing
Smite and Penance hit harder, but you heal less.
Smite and Penance deal 12% more damage.
Your healing is 5% less effective.
Best when Atonement is up and you're the kill pressure.
Deals 29 Holy damage.
Heals allies with Atonement for 150% of the damage dealt.
Talent: Schism — Smite and Penance hit harder
The first time you get low with Desperate Prayer used, you get a shield.
Below 30% health while Desperate Prayer is on cooldown: gain a shield worth 20% of your maximum health. Once per life.
Evangelism cooldown +15 sec.
Spend Desperate Prayer first. Bulwark covers you after.
Heals you for 185 and reduces damage taken by 15% for 4 sec.
Usable while stunned.
Talent: Angelic Bulwark — Emergency shield, once
Power Word: Shield also gives a burst of speed.
Power Word: Shield gives its target +30% movement speed for 3 sec and removes slows.
Shield absorbs 10% less.
Shield a slowed ally, or yourself, to walk out of a chase.
Shields an ally, absorbing 158 damage for 4.5 sec, and applies Atonement for 10 sec.
Talent: Body and Soul — Shield gives speed